Abstract

In this work, the problem of grasping novel objects with an anthropomorphic hand-arm robotic system is considered. In particular, an algorithm for learning stable grasps of unknown objects has been developed based on an object shape classification and on the extraction of some associated geometric features. Different concepts, coming from fields such as machine learning, computer vision, and robot control, have been integrated together in a modular framework to achieve a flexible solution suitable for different applications. The results presented in this work confirm that the combination of learning from demonstration and reinforcement learning can be an interesting solution for complex tasks, such as grasping with anthropomorphic hands. The imitation learning provides the robot with a good base to start the learning process that improves its abilities through trial and error. The learning process occurs in a reduced dimension subspace learned upstream from human observation during typical grasping tasks. Furthermore, the integration of a synergy-based control module allows reducing the number of trials owing to the synergistic approach.

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