Abstract

Automatic maneuver decision in close-range air combat depends on the situation awareness of the 3D aerial space. Optimal decision could only be made when the 3D state (e.g. 3D position, orientation and velocity) of the target aircraft is accurately provided. Together with the state of the aircraft in our side, optimal maneuver decision could be made by maximizing the situation advantage or utilizing deep reinforcement learning. On the other hand, vision-based 3D sensing methods are ideal for acquiring the 3D state of the target aircraft in close-range air combat, since radar and other sensors work badly in such short range. In this paper, we propose a novel pipeline for vision-based maneuver decision in close-range air combat. The proposed pipeline contains three main modules: 3D target detection based on Augmented Autoencoder, 3D target tracking based on segmentation and optimization, and maneuver decision based on advantage maximization and Deep Q Networks (DQN). The proposed method effectively handles the difficulties in air combat environment, such as fast movement, occlusion from cloud, etc. Experiments demonstrate that our method could robustly detect and track the target aircraft in complex environment, which provides strong priors for maneuver decision and helps to significantly improve the winning rate of short-range air combat.

Highlights

  • Automatic maneuver decision in close-range air combat has become a popular research topic in recent years [1]–[5]

  • RELATED WORK we briefly introduce the related researches on vision-based 3D target detection, vision-based 3D target tracking, and maneuver decision in close-range air combat

  • We develop a simple one-step maneuver decision model and a second maneuver decision model based on Deep Q Networks (DQN)

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Summary

INTRODUCTION

Automatic maneuver decision in close-range air combat has become a popular research topic in recent years [1]–[5]. Most of the previous air combat maneuver decision methods assume that the state of the target aircraft (i.e. the position, orientation and velocity) is already known and do not consider the problem of state estimation (or situation awareness, such as target detection and tracking). We briefly introduce the related researches on vision-based 3D target detection, vision-based 3D target tracking, and maneuver decision in close-range air combat. In this paper, we utilize an Augmented Autoencoder-based method to detect the target aircraft in close-range air combat, which is capable of robustly detecting different kinds of target aircraft in a single model. Yang et al propose a deep reinforcement learning-based maneuver decision model for UAV in short-range air combat [2]. The encoder E and discriminator Dz play a minmax game with the following objective: min max LD (E, Dz)

E Dz where
VISION-BASED 3D AERIAL TARGET TRACKING
MANEUVER DECISION IN CLOSE-RANGE AIR COMBAT
EXPERIMENT
Findings
CONCLUSION
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