Abstract

Virtual reality (VR) describes a family of technologies which immerse users in sensorily-stimulating virtual environments. Such technologies have increasingly found applications in the treatment of neurological and mental health disorders. Depression, anxiety, and other mood abnormalities are of concern in the growing older population—especially those who reside in long-term care facilities (LTCFs). The transition from the familiar home environment to the foreign LTCF introduces a number of stressors that can precipitate depression. However, recent studies reveal that VR therapy (VRT) can promote positive emotionality and improve cognitive abilities in older people, both at home and in LTCFs. VR thus holds potential in allowing older individuals to gradually adapt to their new environments—thereby mitigating the detrimental effects of place attachment and social exclusion. Nevertheless, while the current psychological literature is promising, the implementation of VR in LTCFs faces many challenges. LTCF residents must gain trust in VR technologies, care providers require training to maximize the positive effects of VRT, and decision makers must evaluate both the opportunities and obstacles in adopting VR. In this review article, we concisely discuss the implications of depression related to place attachment in LTCFs, and explore the potential therapeutic applications of VR.

Highlights

  • OverviewVirtual reality (VR) is the use of various technologies to digitally simulate or recreate an environment in which an observer can realistically hear, see, and/or feel as though they are a part of the simulation [1]

  • Publisher’s Note: MDPI stays neutral with regard to jurisdictional claims in published maps and institutional affiliations

  • Numerous studies substantiate the claim that VR therapy (VRT) has clear potential in alleviating negative feelings while promoting improved cognitive ability and positive emotions in older patients

Read more

Summary

Overview

Virtual reality (VR) is the use of various technologies to digitally simulate or recreate an environment in which an observer can realistically hear, see, and/or feel as though they are a part of the simulation [1]. One particular demographic that could benefit from the psychological and therapeutic effects of VR is older individuals who reside in long-term care facilities (LTCFs). The choice of moving to a LTCF, often becomes inevitable at a certain stage due to deteriorating health conditions This inevitability, along with demographic changes due to continuous increases in life expectancy, has become a concern [8]. Scholars such as Schwarz and Brent, argue that the proportion of people aged 80 years or older is expected to triple by 2040 [7]. We first overview the challenges faced by older individuals transitioning to LTCFs. Place attachment bonds are of particular interest, as the disruption of these bonds is a major cause of depression in care homes.

Place Attachment in LTCFs
Implications of Depression in LTCFs
VR’s Effect on Depression and Mood in Older People
Participants
Study Design
Findings
Concluding Remarks
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call