Abstract

Virtual Reality (VR), the technology has been around for years, are now developing rapidly since 2010s, VR game facilities can often be seen in shopping malls and the conception. Metaverse are now mentioned and are put into practise. Moreover, from word-of-mouth through books, blackboards, and ultimately multimedia, the educational approach has consistently developed. But in the process of practice, it has been proved that conventional education is predicated on teacher-cantered instruction, and students frequently wind up being passive knowledge carriers who are unable to fully acquire, interpret, and apply knowledge. In this paper, the new form of education which combined with VR technology will be discussed, and the analysis of positive effect of applying VR on education will be find out. The education of VR is divided into three parts to discuss, school safety education, subject education and vocational education. This paper will conduct a targeted analysis based on the respective attributes of these three types of education. With the knowledge of VR on education, people can carry out more in-depth cooperation and development on future VR and education based on these advantages.

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