Abstract

There is much interest in employing computer technology in design professions and education. However, few attempts have been made to apply immersive visualization technology to learn design details in landscape architecture. This study aims to illuminate how virtual reality (VR) technology helps students with design details in landscape architecture. Students were given a course project to create 3D models such as boardwalk structures located in residential pond areas. Based on their 3D models, we asked 16 research participants to answer survey questionnaires about the perception of realism, scale, and effectiveness of using computer technology in semi-immersive environments (e.g., monitor display-based) as opposed to fully immersive environments (e.g., VR head-mounted display-based). The results of our study showed that students had a higher realism in fully immersive environments compared to semi-immersive environments. In terms of perception of scale, participants perceived the height of the simulated model to be higher than they had anticipated in fully immersive environments. While there were no statistically significant findings regarding the effectiveness of design evaluation in the two modalities, students mentioned that VR technology can effectively assist in creating design details, as it provides them with a better understanding of the spatial characteristics of models.

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