Abstract

<span lang="EN-US">Virtual reality is a combination of technology that are used to visualize and provide interaction with virtual environment. These environment often depict three-dimensional space which could be realistic or imaginary. One of the problem to build a virtual reality application is not yet available an approach as development lifecycle to build this virtual reality application. In this study we implement a software development project management approach which is Scrum to build a virtual reality application to be a new media for learning English. The goal is to find out how this system development approach is providing a new guide as a project management to build virtual reality application right from the project started, until the application is reach production stage or final release. Also in this study we using the unity 3D to create the virtual environment and C# as the backend programming language to build a mobile application which is made this virtual application is build using cross platform mobile development. The study concludes that mobile learning applications increase student motivation and place students as the main subject in English Lessons to support the teaching and learning process in an educational context.</span>

Highlights

  • With the development of technology, people are increasingly dependent on the use of software in their daily routine in various fields, especially in education

  • Many students need a fast response related to their education, especially in English lessons, because there are still many students who don’t really understand English, so research on how software development using Scrum can affect the making of mobile based-learning applications is more important to improve the quality of education provided

  • Virtual reality is an adaptation of three-dimensional media through one virtual reality which has three principles of immersion, interaction, and VR users engage with the environment, offering a very high potential in education with more interesting and innovative learning ways[17]

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Summary

Introduction

With the development of technology, people are increasingly dependent on the use of software in their daily routine in various fields, especially in education. In this study tried to implement the Scrum method to build a mobile-based virtual reality application for learning English with the background that the emergence of mobile learning technology into teaching and learning has brought new challenges for educators and students. Many students need a fast response related to their education, especially in English lessons, because there are still many students who don’t really understand English, so research on how software development using Scrum can affect the making of mobile based-learning applications is more important to improve the quality of education provided. This game is expected to increase students’ motivation and insight in learning problems caused by a lack of understanding of the material, boredom, and decreased learning can be reduced

Related Work
Virtual reality
Mobile learning
Virtual reality in game education
Unity 3D
Scrum development of virtual reality system
Mobile Application of Virtual Reality Result
Conclusion
Authors
Full Text
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