Abstract
At a time of rapid technological development, 3D stereoscopic images and virtual reality technology are being used in art and design, as well as in the digital conservation of ancient buildings and their restoration. Virtual reality art is a high degree of integration between art and digital technology and is a new form of digital art. As a means of presenting architectural art, digital restoration of ancient buildings is a form of expression that combines knowledge, art, and technology. The digital restoration of ancient buildings and the creation of a 3D interactive display system are of great value for the realization of real space and the preservation of ancient sites. In this paper, we design a system that combines 3D stereoscopic and virtual reality technologies for the restoration of ancient buildings. Through the research and practice of this system, it can be translated into relevant design application research in other art and design fields, which is of great practical significance for future virtual reality expansion space.
Highlights
In response to the aforementioned technique, this paper presents a practical design and theoretical study of the application of 3D stereoscopic technology and virtual reality to the digital restoration of ancient buildings. e research mainly includes the design of ancient building structure reproduction, 3D stereo image production, and virtual reality interactive technology, as well as the combination of the two-application technology and multichannel stereo projection system application
People have wanted to experience the real experience of roaming through ancient buildings. ree-dimensional stereoscopic technology combined with virtual reality technology applied to ancient architecture restoration animation will enable the viewer to have the experience of roaming through the disappearance of ancient buildings, experience the construction style of ancient buildings, and the history and culture of ancient buildings
The computer immediately performs calculations when the participant moves position or changes gestures, causing the 3D world image to move or change to create a sense of presence. e technology integrates the latest developments in computer graphics (CG) technology, simulation technology, sensing technology, artificial intelligence, display technology, network parallel processing, and other technologies and is a high-tech simulation system generated with the aid of computer technology
Summary
(i) 3D visualization of architectural model design and implementation (model design, material UV mapping design, and lighting design). (ii) Application of stereoscopic imaging technology (iii) Virtual interaction technology design (iv) Stereo display technology. One is the virtual interactive display design for the 3D effect of ancient buildings on a PC; the other is the virtual interactive display design for the 3D effect of ancient buildings under multichannel stereoscopic projection. E procedure is the same, but the difference is that the second type is based on the first type with the addition of projection equipment and camera equipment. 4. The Development and Realization of 3D Virtual Reality Technology in the Digital Restoration of Ancient Buildings. We use three parts to describe in detail the interactive design and development process of the 3D effect of ancient buildings
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