Abstract
BackgroundNegative affective processes may contribute to maintenance of paranoia in patients with psychosis, and vice versa. Successful treatment may break these pathological symptom networks. This study examined whether treatment with virtual reality based cognitive behavioral therapy (VR-CBT) for paranoia influences momentary affective states, and whether VR-CBT changes the adverse interplay between affective states and paranoia. MethodsPatients with a psychotic disorder (n = 91) were randomized to 16-session VR-CBT or treatment as usual (TAU). With the experience sampling method (structured diary technique) mental states were assessed for 6–10 days at baseline, posttreatment and 6-month follow-up. Multilevel analysis were performed to establish treatment effects and time-lagged associations between mental states, that were visualized with networks of mental states. ResultsAverage levels of paranoia (feeling suspicious [b = −032., p = .04], disliked [b = −49., p < .01] and hurt [b = −0.52, p < .01]) and negative affect (anxious [b = −0.37, p = .01], down [b = −0.33, p = .04] and insecure [b = −0.17, p = .03) improved more after VR-CBT than TAU, but positive affect did not. Baseline mental state networks had few significant connections, with most stable connections being autocorrelations of mental states. The interplay between affective states and paranoia did not change in response to treatment. A trend reduction in average intranode connections (autocorrelations) was found after VR-CBT (b = −0.07, p = .08), indicating that mental states reinforce themselves less after treatment. ConclusionsVR-CBT reduced paranoid symptoms and lowered levels of negative affect in daily life, but did not affect the extent to which mental states influenced each other. Findings do suggest that as a result of treatment mental states regain flexibility.
Highlights
Patients with a psychotic disorder often suffer from anxiety and depressed mood in addition to psychotic symptoms such as paranoid ideations
We investigated the effects of virtual reality based cognitive behavioral therapy (VR-CBT) for paranoia on affect in daily life
To extend our previous findings, in the present study we studied the effects of VR-CBT on negative and positive affect in everyday life, and explored whether the bidirectional temporal associations among paranoia and several negative affective states change in response to treatment
Summary
Patients with a psychotic disorder often suffer from anxiety and depressed mood in addition to psychotic symptoms such as paranoid ideations Negative affective states such as feeling lonely, anxiety and depressed mood may foster the maintenance of paranoia (Freeman, 2007; Freeman et al, 2002; Garety and Freeman, 2013; Van Os et al, 2014), suggesting that disrupting the pathological interplay between negative emotional states and paranoia, may be key components of. We investigated the effects of virtual reality based cognitive behavioral therapy (VR-CBT) for paranoia on affect in daily life. Conclusions: VR-CBT reduced paranoid symptoms and lowered levels of negative affect in daily life, but did not affect the extent to which mental states influenced each other. Findings do suggest that as a result of treatment mental states regain flexibility
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