Abstract

Nowadays the modern information technologies are highly developed and they are including not only the creation of new electronic devices, but also the creation of so-called virtual worlds, to which we can attribute the computer games. Different computer games revel the variety of forms of escapism and practice of immerse in virtual world, plurality of the diverse layers of the modern culture, show the creative potential of the gamer and game creators, their communicative abilities and the power of imagination. DOI: 10.5901/mjss.2014.v5n14p447

Highlights

  • Nowadays the modern information technologies are highly developed and they are including the creation of new electronic devices, and the creation of so-called virtual worlds, to which we can attribute the computer games

  • Different computer games revel the variety of forms of escapism and practice of immerse in virtual world, plurality of the diverse layers of the modern culture, show the creative potential of the gamer and game creators, their communicative abilities and the power of imagination

  • The phenomenon of virtual worlds is used to create computer games – a special virtual reality, in which a person thinks and realizes his presence. In this case the virtual reality resembles the actual reality because the man can see it and think it as seen

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Summary

Introduction

Nowadays the modern information technologies are highly developed and they are including the creation of new electronic devices, and the creation of so-called virtual worlds, to which we can attribute the computer games. Different computer games revel the variety of forms of escapism and practice of immerse in virtual world, plurality of the diverse layers of the modern culture, show the creative potential of the gamer and game creators, their communicative abilities and the power of imagination. The information technologies are including the development of new electronic devices, and the creation of so-called virtual worlds.

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