Abstract
Wasaka Museum is one of the museums in Banjarmasin City. However, the information obtained by visitors at this time is only from short writings near the object of the image, and museum guards cannot accompany visitors to get around. Furthermore, the interest of museum visitors has also decreased due to the unavailability of adequate information, minimal services, and the impact of the COVID-19 pandemic. The purpose of this research is to develop applications using Mobile Augmented Reality Technology as a means of promotion, trying to attract visitors with AR interaction treats, and the form of virtual museum tours. The methodology used is the Agile Development Method with the type of Extreme Programming (XP). Then the A/B Testing Method is used to select the user interface design. Marker-Based Tracking is a method of detecting markers so that 3D objects can appear. The conclusion is that the selected interface design is design B with a percentage of 76.9%, all the features in the application have functioned very well, and the results of the usability evaluation with a percentage of 83.33% have an Excellent predicate which means that they can be recommended for further use at the Wasaka Museum Banjarmasin in the New Normal Era.
Highlights
One of the museums in the city of Banjarmasin is the Wasaka Museum (Waja Sampai Ka Puting).Inaugurated on November 10, 1991, it is a museum of the struggle of the people of South Kalimantan against the Dutch colonial government
The information obtained by visitors at this time is only from short writing near the image/object, the museum guard cannot accompany the visitor around to explain further about the leader/figure in the picture/existing objects so that visitors find it difficult to get more and more detailed information from the collections available at the Wasaka Museum
The planning stages carried out include (1) data collection consisting of observation by observing the conditions and problems that occur and documenting them; (2) the literature study is conducted to find similar research and other related sources as research support; and (3) requirements analysis includes activities in determining requirements or conditions that must be met by the application/software to be created, consisting of functional requirements (See Table 2) and non-functional requirements (See Table 3)
Summary
One of the museums in the city of Banjarmasin is the Wasaka Museum (Waja Sampai Ka Puting).Inaugurated on November 10, 1991, it is a museum of the struggle of the people of South Kalimantan against the Dutch colonial government. Several museums in Indonesia have experienced a decrease in the number of visitors, but before the COVID-19 pandemic, one of them is the West Kalimantan Museum [1], the Bali Museum [2], the Batara Guru Museum [3], and several other museums. Seeing these conditions, so we need a technology-assisted
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