Abstract
Computed tomography (CT) is the modality of choice for detailed imaging of the bony labyrinth. Usually, information about the complex three-dimensional anatomic structures of the inner ear is presented as two-dimensional section images. Interactive direct volume rendering is a powerful method for visualization of the labyrinth. Unlike other visualization methods, direct volume rendering enables direct visualization of the bony labyrinth without explicit segmentation prior to the visualization process. Direct volume rendering was applied to visualization of the structures of the temporal bone in five patients without pathologic conditions and four patients with pathologic conditions. In all cases, clear representations of the bony labyrinth and the facial canal were provided. Because standard CT examinations combined with interactive visualization based on direct volume rendering are used, the method is fast and flexible. Therefore, this approach is applicable in routine clinical work. Problems occur in patients with effusion in the temporal bone because adjustment of imaging parameters for proper delineation of the target structures is difficult in this situation. However, direct volume rendering can produce meaningful images of high quality even in these problematic cases. The term virtual labyrinthoscopy is suggested for visualization of the labyrinth by using direct volume rendering.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: Radiographics : a review publication of the Radiological Society of North America, Inc
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.