Abstract

The paper proposed a simulation method of virtual human by combining 3DS MAX, MS3D and Java 3D programming, which could achieve a relatively realistic strong interaction effect on virtual human. First, 3DS MAX role animation techniques were taken as a tool to construct the human static and dynamic models, then the underlying basic action footage were transformed into MS3D format for skeletal animation model interface of Java 3D, last the high-level behaviors of virtual human were controlled by Java 3D programming. The experiments demonstrate that the method is effective for the division of responsibilities between role modeling, motion simulation and behavior control, and it is also suitable for the multi-role, complex motions of the virtual human simulation in the network environment.

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