Abstract
What are the current challenges, effectiveness, and future research opportunities for using fully immersive virtual environments (FIVEs) for design research? To answer these questions, we conducted a systematic review to assess peer–reviewed experimental studies, proof–of–concept studies, and conference proceedings that examined the use of FIVEs in the context of interior design research, and 22 studies met our inclusion criteria. Current challenges include lack of perceived realism and immersion, lack of sensory feedback, and time constraints. Key considerations for the effective use of FIVEs include technological considerations, experimental design, measurement techniques, and evaluation methods. Key future research directions include enhancing the realism and immersiveness of FIVEs and promoting multiuser studies.
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