Abstract

Textures of woven fabrics are usually designed and produced according to geometric laws in the 2D plane. Physically Based Rendering (PBR) can further optimize and enrich the texture effect, but its application to the more complex 3D structures has been limited. This work reports a method that uses PBR and parametric modeling to construct woven textured materials with centimeter and millimeter level 3D structures. The method can design the structures of various woven fabrics without the need for analyzing the fabric structure details and transfer the inherently iterative work of fabric design to the digital space. The design can be directly applied to mainstream 3D modeling software for virtual presentations in different applications, hence improving the efficiency of woven fabric design and the fidelity of virtual presentation of fabric materials.

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