Abstract

Virtual Adversarial Training has recently seen a lot of success in semi-supervised learning, as well as unsupervised Domain Adaptation. However, so far it has been used on input samples in the pixel space, whereas we propose to apply it directly to feature vectors. We also discuss the unstable behaviour of entropy minimization and Decision-Boundary Iterative Refinement Training With a Teacher in Domain Adaptation, and suggest substitutes that achieve similar behaviour. By adding the aforementioned techniques to the state of the art model TA3N, we either maintain competitive results or outperform prior art in multiple unsupervised video Domain Adaptation tasks.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.