Abstract

In this work, we show the effect of different velocities of stellar encounters with planetary disks to support the use of virial or constant velocities in simulations of typical star-forming clusters; the variety of observed member velocity values in such objects can cause concern when selecting velocities for simulations. In this work, we employ different velocities from 1.5 to 10 km s−1 with constant flyby masses, approach distances, and impact angles for encounters with a disk. We found that these velocities produce similar results, which suggests that such simulations can use virial or constant velocities without loss of accuracy.

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