Abstract

Electronic media is an omnipresent form of entertainment in contemporary society. A large body of empirical evidence provides support for the notion that violent media use (e.g., television, films, video games) increases the likelihood of low-level everyday forms of physical, verbal, and relational aggression. Less work has been conducted on the effects of violent media on more extreme forms of aggression that can be considered violent. This chapter provides a review of the theoretical frameworks for understanding the potential effects of violent media use on violent outcomes. It follows this discussion with a selective review of the relevant literature regarding the effects of violent media use on violent outcomes, with a focus on the effects of violent video games. Conclusions are drawn regarding the state of the literature, current debate, and future directions needed for research.

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