Abstract

In this paper, we propose a novel algorithm for high-definition displays to enlarge low-resolution images while maintaining perceptual constancy (i.e., the same field-of-view, perceptual blur radius, and the retinal image size in viewer's eyes). We model the relationship between a viewer and a display by considering two main aspects of visual perception, i.e., scaling factor and perceptual blur radius. As long as we enlarge an image while adjust its image blur levels on the display, we can maintain viewer's perceptual constancy. We show that the scaling factor should be set in proportion to the viewing distance and the blur levels on the display should be adjusted according to the focal length of a viewer. Toward this, we first refer to edge directions to interpolate a low-resolution image with the increasing of viewing distance and the scaling factor. After images are interpolated, we utilize a local contrast to estimate the spatially varying image blur levels of the interpolated image. We then further adjust the image blur levels using a parametric deblurring method, which combines L1 as well as L2 reconstruction errors, and Tikhonov with total variation regularization terms. By taking these factors into account, high-resolution images adaptive to viewing distance on a display can be generated. Experimental results on both natural image metric and user subjective studies across image scales demonstrate that the proposed super-resolution algorithm for high-definition displays performs favorably against the state-of-the-art methods.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.