Abstract

DIBR is a promising technology for rendering new views of scenes from a collection of densely sampled images or videos. It has potential application in virtual reality, immersive, advanced visualization, and 3D television systems. However, due to imperfect depth maps and the illumination difference between reference images, annoying artifacts appear in the rendering image. To generate high-quality intermediate virtual viewpoint image, this paper proposes a novel virtual view rendering method based on DIBR. The proposed method consists of four main parts: luminance compensation based on histogram matching, isolated depth pixel removing, 3D warping with depth-based pixel interpolation, and background-based hole filling. Experimental results show that our method can obtain high-quality virtual view images and achieve satisfactory subjective visual effects.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.