Abstract

This issue of Angles investigates the diverse aspects of the notion of game, gaming, gambling in the Anglophone world, today and in the past. The perspectives range from theoretical writing, literature, cinema, civilization, pedagogy to video games, in England and the United States.

Highlights

  • 5 Games already existed in Antiquity, as the Egyptian dice from the British Museum show

  • 6 For centuries the notion of game has raised questions and the serious aspect of this phenomenon appeared in the 17th and 18 th centuries, related to the question of probabilities, the most famous image of which is Blaise Pascal’s wager

  • Dice in particular came under heavy attack from most Anglican ministers, as it depended solely on chance

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Summary

Introduction

Transcript: 1 Hello! Welcome to the introduction of issue number 11 of Angles: New Perspectives on the Anglophone World, entitled “Are You Game?” 2 In this world where many adults and children share, even to the point of competition, the same passion for video games (“ludi” in Latin, “jeux” in French), the question of game / gaming / playing and its extensions assumes great topicality in terms of technique, æsthetic and — more negatively — medicine (with the phenomenon of addiction). 3 It concerns philosophy and the opposition between real life and life by proxy, where “ludere” verges on “illudere, or even plunges one into the fiction of “mimesis”, as in the theatre and the genre of the interlude. 4 This is why the subject of this issue was chosen, with a title — “Are You Game?” — that purposes to challenge the readers. 5 Games already existed in Antiquity, as the Egyptian dice from the British Museum show. Electronic reference Gilles Bertheau, « Video Introduction to Issue 11 », Angles [Online], 11 | 2020, Online since 01 November 2020, connection on 13 November 2020.

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