Abstract

Video game piracy is the illegal downloading and sharing of video game content, a type of copyright infringement. It is a major problem faced by video game publishers when selling their games, owing to the ease of downloading games through torrents or DDL websites. Digital Rights Management (DRM) tools are used to hinder piracy. And yet DRM remains a false barrier as crackers invariably break the DRM and release the video game on P2P file sharing platforms and torrent websites within few days of the launch of the video game. This research paper investigates the existing DRM or copy protection methods used in video games and presents new solutions that could be implemented with DRM thereby making the video games harder to crack.

Full Text
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