Abstract

AbstractThe human inner ear or cochlea is a bone structure of spiral shape and is composed of mainly two conical chambers which are filled with fluid and separated by a soft membrane, referred to as the basilar membrane. At the apical end, both chambers are connected through a small opening, the helicotrema. At the base, the chambers are closed by the stapes footplate and the round window membrane. In case of a normal ear, sound is received by the eardrum, transmitted through the middle ear ossicles and finally excites the inner ear fluid through the vibration of the stapes footplate. According to present hearing theory, this leads to pressure waves in the cochlear fluid which in turn results in characteristic vibration behavior of the basilar membrane. Related to the sound frequency, hair cells in certain areas of the basilar membrane are stimulated and cause hearing nerve stimulation. In order to predict the effect of inner ear diseases on hearing impression as well as to develop new hearing implants, a deeper understanding of the cochlear dynamics is needed. However, since the cochlea represents a closed hydraulic system with a complex geometry, the motion of the basilar membrane as well as the fluid pressure can hardly be measured. Therefore, a numerical model of the uncoiled cochlea is developed representing the fundamental physical effects occurring in the cochlea. Taking the fluid‐structure interactions into account, the transfer behavior of the cochlear system is investigated for different excitation frequencies within the auditory frequency range of humans. The simulations show the passive vibration of the basilar membrane resulting in the characteristic traveling wave. These results allow to study the mapping of the excitation frequency to its characteristic pattern along the basilar membrane, called tonotopy. Further, the spatial fluid pressure distribution along the cochlear chambers is evaluated and allows new insights into the cochlear physics. (© 2017 Wiley‐VCH Verlag GmbH & Co. KGaA, Weinheim)

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