Abstract
AbstractVery Big Art uses a variety of both virtual and real media to create a nexus where architecture, the public realm, urban design, performance, ephemerality and art meet at an often colossal scale – a 21st‐century reworking of the notion of the architectural ‘folly’. Architectural designer and educator Andrew Kovacs describes a brief history of some of the early exponents of arch‐art, and leads us through some recent examples, including the output of his own practice.
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