Abstract
In this paper we describe utilization of roadmaps in a general evacuation planning system for complex 3D environments. The problem consists of heterogeneous groups of agents whose behaviors and properties affect usage of the environment when creating evacuation plans. This planning system includes behaviors for those agents evacuating and directors that may be guiding the agents to improve evacuation. One aspect we focus on is modeling different forms of direction and communication between agents.
Highlights
The evacuation simulation presented here consists of large numbers of agents performing complex tasks, which includes interaction between groups of agents
Studying the evacuation planning problem requires a clear definition of the environment, type of agents involved, the kind of evacuation that will take place and the interactions between agents that are considered
These different aspects are key in creating a general evacuation planning system. 3.2 Simulation Cycle
Summary
The evacuation simulation presented here consists of large numbers of agents performing complex tasks, which includes interaction between groups of agents. This is a difficult problem with applications in emergency training systems, robotics, computer graphics and animation. These simulation strategies can be used to study and train for emergency or disaster scenarios including civilian crowd control, evacuation of a building or city block, and many other immersive training situations. Evacuation in complex 3D environments using a roadmap-based approach Heterogeneous agent populations Incorporating different forms of communication to improve environmental usage Other approaches to the evacuation planning problem are often restricted in their scope. This paper greatly extends [1] by considering 3D environments and how communication and heterogeneous parameters effect evacuation
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