Abstract

The application of blended learning at vocational high schools is one of the solutions to increase interest in learning to students. The preparation of software is easily accessible on gadgets, thus the delivery of material can be done online. Tasks and practices may be applied in class according to teacher's instruction. By data in the form of the amount of gadgets used by students reaching 100 percent, the delivery of material by video, voice recordings to learning materials can be received easily. The task and practice plan project is delivered at the beginning of lesson with targets determined in accordance with the applicable curriculum. By applying the blended learning method by utilizing gadgets, it can be one alternative for developing and increasing interest in learning to students.

Highlights

  • For the last on decade, internet usage and internet-based gadgets are very common among students [1]

  • In Indonesia, the last few years have developed more vocational education compared to general types of education, this is in line with the government program that graduates from vocational education can be projected as graduates who are ready to work

  • 2. learning concept adapted to the blended learning method 3. clear target learning achievement and student abilities in accessing communication media 4. continuous evaluation In this study, the use of mobile phones as one of the learning media can be done with the following steps

Read more

Summary

Introduction

For the last on decade, internet usage and internet-based gadgets are very common among students [1]. Crucial factors in education and the tools needed must be in accordance with the learning objectives of using mobile learning [19] This is in line with the research conducted by Dessy Harisanti and Esty Putri Anugrah [20], where a manual learning model by reading in the library from textbooks has decreased in interested persons. The characteristics of vocational education at the middle level shows giving practice has a larger portion compared to theory. Based on the fact that the use of gadgets is increasing and in accordance with the topic of computer subjects that interact more with technology, in this research the author provides an alternative using mobile phone to apply a learning model for blended learning on computer subject at vocational high school in Bengkulu

Methods
Results
Discussion
Conclusion
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.