Abstract

We examined conditions under which two quite different types of random-dot cinematograms were perceptually matched. In one stimulus type, directions of motion were defined by a uniform distribution; in the other, directions were drawn from a discrete set of just a few, widely separated directions. Cinematograms whose range of uniformly distributed directions lay between 180 and 270 deg could be matched by cinematograms containing just 6–10 discrete directions. The number of discrete directions required for a match was a nonmonotonic function of the range of directions present in the other cinematogram. The results are consistent with a line-element model in which the outputs of 12 direction-selective mechanisms, each with a half-amplitude half-bandwidth of 30 deg, are combined nonlinearly to produce the percept of motion.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call