Abstract

Estimating fastest paths on large networks is a crucial problem for dynamic route guidance systems. The present paper proposes a statistical approach for approximating fastest paths on urban networks. The traffic data used for conducting the statistical analysis is generated using a macroscopic traffic simulation software developed by us. The traffic data consists of the input flows, the arc states or the number of cars in the arcs and the paths joining the various origins and the destinations of the network. To find out the relationship between the input flows, arc states and the fastest paths of the network, we subject the traffic data to hybrid clustering. The hybrid clustering uses two methods namely k-means and Ward’s hierarchical agglomerative clustering. The strength of the relationship among the traffic variables was measured using canonical correlation analysis. The results of hybrid clustering are decision rules that provide fastest paths as a function of arc states and input flows. These decision rules are stored in a database for performing predictive route guidance. Whenever a driver arrives at the entry point of the network, the current arc states and input flows are matched against the database parameters. If agreement is found, then the database provides the fastest path to the driver using the corresponding decision rule. In case of disagreement, the database recommends the driver to choose the shortest path as the fastest path in order to reach the destination.

Highlights

  • The problem of finding fastest path between two points on a network is same as finding the shortest path on a network provided the state of the network or the number of vehicles present in various arcs of the network does not evolves

  • The results of hybrid clustering are presented in the form of decision rules that will permit the driver to decide the fastest path in real time in order to reach the destination

  • On verifying the input flow and arc state ranks used in the the rules of Table 7 with the input flow and arc state ranks presented above, we find that arc (5,8) has rank 2 when 1-3-8-10 is chosen as the fastest path between 1 and 10 whereas the rules yield 1-3-8-10 as the fastest path when arc (5,8) has rank 1

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Summary

Introduction

The problem of finding fastest path between two points on a network is same as finding the shortest path on a network provided the state of the network or the number of vehicles present in various arcs of the network does not evolves. The state of the network does not always remains constant due to the randomly varying input flows and arc states and this leads to continuously changing fastest paths inside the network. This is the reason why a standard shortest path computation algorithm cannot be used for finding fastest paths on urban networks. Zhan (1997) presents a set of three shortest path algorithms that run fastest on real road networks. These are the graph growth algorithm implemented with two queues, the Dijkstra algorithm implemented with approximate buckets and the Dijkstra algorithm implemented with double buckets. The first step consists of decomposing the network into several smaller (low level) sub-networks and the second step consists of:

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