Abstract

This paper uses modeling techniques from Game theory to analyze Brexit, Britain’s choice to exit the European Union. First, a brief history of the Brexit negotiations over the past 4 years is present. It is followed by a macroeconomic cost-benefit analysis of Brexit to both players (Britain and the European Union) in which food security, trade, and migration rules are considered. Information from this cost-benefit analysis is then used to assign payoffs, create a simple ‘static game’ modeling Brexit as of 2018, and find the mixed Nash Equilibrium that gives us the best strategies that both sides can play. A more complex ‘Bayesian extensive-form’ game (Tree Z) is then built to reflect the real-world Brexit negotiations more accurately. This game shows the European Union to be of two types: i) Humanitarian-goal oriented and ii) Economic-goal oriented. Backward induction techniques are used to derive the optimal strategy that the United Kingdom should play given its beliefs about the European Union’s type.

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