Abstract

Localization and manipulation of features such as buttons, snaps, or grommets embedded in fabrics and other flexible materials is a difficult robotics problem. Approaches that rely too much on sensing and localization that occurs before touching the material are likely to fail because the flexible material can move when the robot actually makes contact. This paper experimentally explores the possibility to use proprioceptive and load-based tactile information to localize features embedded in flexible materials during robot manipulation. In our experiments, Robonaut 2, a robot with human-like hands and arms, uses particle filtering to localize features based on proprioceptive and tactile measurements. Our main contribution is to propose a method to interact with flexible materials that reduces the state space of the interaction by forcing the material to comply in repeatable ways. Measurements are matched to a “haptic map,” which is created during a training phase, that describes expected measurements as a low-dimensional function of state. We evaluate localization performance when using proprioceptive information alone and when tactile data are also available. The two types of measurements are shown to contain complementary information. We find that the tactile measurement model is critical to localization performance and propose a series of models that offer increasingly better accuracy. Finally, this paper explores the localization approach in the context of two flexible material insertion tasks that are relevant to manufacturing applications.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.