Abstract

This paper introduces case studies with different learning scenarios of Arabic language based on human computer interaction principles so that meaningful virtual information is presented for dyslexic children in an interactive and compelling way. The blending of technology and education is something that is growing rapidly and becoming the most popular. Augmented reality is a recent example of a technology that has been combined into the educational field. This work aims to integrate mobile technology and AR method to improve the dyslexic children's academic performance, concentration and short-term memory. The design process includes the following steps: identify the research problem and determines the requirements to overcome dyslexia problems, carefully collect the data from different sources and the collected data will be used to construct the target product based on the prototype methodology. As for the output, it will contribute to improving the learning and basic skills of children with dyslexia.

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