Abstract

The benefits of using software design patterns have been widely reported. However, in order for user interface design patterns to achieve the same degree of success as software design patterns, it would be useful to document design pattern solutions using a representation language that can be readily transported into the definition or specification of the interactive solution. Moreover, patterns are fragmented, which may hinder the designers' global comprehension about their design decisions. In this paper, we present a small study that illustrates the use of an interaction modeling language called MoLIC as a glue language, which binds together the design pattern solutions and novel design constructs (for which there are no patterns defined) into forming a whole interactive solution.

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