Abstract
This paper presents research combining an agent-based modeling and simulation paradigm with game theory for an in silico historical analysis of the Bay of Biscay submarine war during WWII. The U-boat threat was of great concern to the Allies, prompting initial operational research efforts to devise counterstrategies. Focusing search efforts in the Bay of Biscay enabled an effective Allied response. Using the historical record as a means to create a reasonably accurate model of the U-boat campaign, we allow the resulting agents within the model to adapt their strategies to counter-opposition strategies. Model output data are examined with respect to the historical record and game theory. The results hold promise for extending the agent-based modeling paradigm into more complex military-based domains.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: The Journal of Defense Modeling and Simulation: Applications, Methodology, Technology
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.