Abstract

In recent years, interest in applying Augmented Reality technology as a teaching/learning resource in education has increased. However, few studies focus on the possibilities and challenges of these tools to support learners with educational needs. In this review, we aggregate the current knowledge of how Augmented Reality technologies are applicable and their impact on the learning of students with educational needs considering the above-mentioned factors. In total, 18 studies indexed in the Scopus and Web of Science databases were analysed. The main findings of this review provide the current state of Augmented Reality research in special education and show positive results in the learning of students with educational needs.

Highlights

  • This study aims to analyse the impact of the use of this technology on students with educational needs

  • Among the first definitions of AR, we find the one by Azuma [3] where he conceived it as a variation of Virtual Reality (VR) whose difference lies in the possibility of observing the real world with virtual objects superimposed in the same space, i.e., it does not isolate the user from the real world as VR does

  • The review focused on scientific articles produced in recent years (2016–2021), which aimed to evaluate the impact of the use of AR in the education of students with educational needs

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Summary

Introduction

Today’s society is marked by the continuous evolution of technology and its integration into people’s daily lives. One of the environments where technology has had the greatest impact is the field of education. Many technological tools are used for training with great educational potential, one of them being Augmented Reality (hereinafter, AR). AR has a high motivational power and can both increase students’ interest and involvement in tasks and provide support for students with educational needs. The 2016 Horizon Report [1] ratifies its presentation to society as an emerging technology, with great possibilities for educational use, which allows the combination of digital information and physical information in real time, through different technological supports such as tablets or smartphones, to create a new reality, which is having an impact on the extension of apps for AR [2]

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