Abstract

Interfaces with good usability help their users complete more tasks in less time and with less effort, which gives them greater satisfaction. Given the vast array of options available to users today, usability is an important interface feature that may lead to the commercial success or failure of a software system. Despite its importance, few educational tools are available to help usability teachers and students. Knowing how to measure interface usability is one of the basic concepts that students should learn when they study the theme. This paper presents UsabilityZero, a web application to support the teaching of usability concepts to undergraduate students. By using UsabilityZero, students interact with a system displaying a reduced usability interface and, later, with the same system exhibiting an increased usability interface. Considering the use of UsabilityZero by 64 students, the differences between the interface with reduced and increased usability were: (i) 61.5% decrease in the number of clicks; (ii) 62.2% decrease in the time to perform tasks; (iii) 92.9% effectiveness increase; and (iv) a 277.3% satisfaction increase. During their experience with UsabilityZero, students learn how to measure efficiency, effectiveness, and satisfaction of user interfaces. After using the application, Information Systems and Computer Science students who had never been in touch with the subject could identify key usability aspects. The students’ perception of efficiency, effectiveness, and satisfaction as usability measures was higher than 80%. Also, they could identify some usability criteria and understand how measurements change when some of them are present in the interface design. As a result, over 92% of these students said they recognized the importance of usability to the quality of a software product, and 79% declared that their experience with the application would contribute to their professional lives.

Highlights

  • One advantage of interfaces with good usability is user welfare (Cybis et al, 2010)

  • We wanted to know if Case Study 0 (CS0) provided a reduced usability experience when compared to Case Study 1 (CS1)

  • When assessing the effectiveness difference between both of the case studies with question Q1.2 (Fig. 4c), we noted an increase of 92.9% in the average number of completed tasks

Read more

Summary

Introduction

One advantage of interfaces with good usability is user welfare (Cybis et al, 2010). When interacting with poorly designed interfaces, users tend to get frustrated with the decrease in productivity and the excess of mistakes made. Well-designed interfaces improve the way users interact with their devices, affording effectiveness, efficiency, and satisfaction because they can complete their work with quality and in a satisfactory time. The fewer resources users need to achieve the same result, the more efficient the system is These resources can either be the time users spend to complete their tasks or the number of clicks they need to reach their goals. Both can measure the efficiency provided by user interfaces (Nielsen, 2012a; Shneiderman and Plaisant, 2009)

Objectives
Methods
Results
Conclusion
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call