Abstract

In this research, we propose innovative ideas for digital art combined with educational applications for the library. It also presents the library’s information services to be more humane and interesting. By taking interactive devices as the basis, this research integrates college library borrowing data and an interactive artwork in order to perform an information visualization service for a user in the library by using their own smart phone. This research uses an instant data operation to carry out the information inquiry applications to present three years of library borrowing data, from 2013 to 2015, obtained from the Hsih Shin University library Data Access Protocol. Finally, a usability evaluation for the interactive art is conducted. To testify that this interactive art design meets the principle of user acceptance, a questionnaire survey is used for the statistical verification. The research findings show that a positive explanation value was achieved for user acceptance. The research model proposed by this research acts as a usability evaluation of the integrated application of an interactive artwork and library information service. The research model also corresponded to the user’s emotional feedback in the HCI research field. The value of this research is that we provide usability-verified models for cross-domain applications.

Highlights

  • In recent years, interactive design devices have been integrated into information technology and artworks; this is known as interactive art

  • The innovation of digital art is combined with the educational application of the library information service

  • The data visualization was used to tie the pleasant of digital art dynamic images for the library information services

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Summary

Introduction

Interactive design devices have been integrated into information technology and artworks; this is known as interactive art. Due to the element of interaction, new media art has become the mainstream for this type of exhibition. In the traditional creation-related fields, this interactive art is considered an innovative approach [1]. From computer art to multimedia art, and to the developments of digital art and so-called new media art, these applications can be found in art exhibitions, and in science education and even in daily life, as well as in the field of design. With the feature of interaction, the factor of an engaged user is a part of this type of artwork, which is different from traditional art, where the artwork can only be seen, but not otherwise interacted with. The core value of interactive art would be that user experiences are created by instant interaction from the user experience

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