Abstract

Based on the data from the initial conditions before the classroom action research was obtained, it was obtained information that the percentage of learning completeness 53% had not reached the indicator. Thus, a study was conducted at Muslimat Kindergarten in Group B Academic Year 2016 / 2017. This study showed a significant increase in the introduction of geometry child group B TK Muslimat. This can be seen from the first cycle on the percentage of completeness 62% with an average observation (student activity) 68% (sufficient) and finally on cyclical II on the percentage of completeness 80% with an average observation (student activity) 82% ( well). Based on these data it can be concluded that varied puzzle games can improve geometry recognition in group B of the first semester in Muslimat Kindergarten in the 2016/2017 Academic Year. Suggestions that researchers can convey should be in the process of introducing geometry, teachers must create learning that is active, innovative, creative, effective, and fun. One of them through varied puzzle games, so that the goal of increasing geometry recognition can be achieved.

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