Abstract

Unreliable narration is a fascinating phenomenon. When it is uncertain whether the narrated events can be trusted, opportunities for interpretation arise. This applies not only to classical literature but also to children's literature and picture books, as well as various media such as radio plays, films, and even video games. Instances of deceptive narration repeatedly occur, or it becomes clear only gradually that the described events could not have happened as presented. Even exhibitions can address or stage deception, illusion, and unreliability. Pedagogically, this opens up opportunities to stimulate literary learning, introduce aesthetic experiences, and promote critical media literacy. This volume examines the phenomenon of unreliable narration for the first time from a transmedia and didactic perspective. It explores various media and their characteristics, offers systematic extensions of the possibilities for describing reliability and unreliability, and develops concrete didactic models and positions of this phenomenon in the digital age.

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