Abstract

This article presents a new framework for unobtrusive observation analytics of knowledge and skills-in-action through continuous collection of data from individuals while they interact with digital assets either as individuals or on problem-solving teams. The framework includes measures of the skill and knowledge areas of collaboration, creativity, personal learning, problem solving, and global sustainability, which are observed during natural production and use of communications, intentional artifacts, and resources in a digital learning space designed for self-directed and team-based learning challenges. The article describes the digital context for data collection and shows some example data and analyses.

Highlights

  • Digital learning environments present new opportunities for analytics-based learning design (Shum and Ferguson, 2011; Scheffel et al, 2012; Gibson and Ifenthaler, 2017), assessments (Gibson and Webb, 2013; Griffin and Care, 2015), and learning supports such as scaffolding for selfregulation (Ifenthaler, 2012)

  • In the case of assessments, the new opportunities for analytics can be extended to include legitimate peripheral participation (Lave and Wenger, 1991) in team learning by documenting individual behaviors, actions, and problem-solving strategies while working in the social setting of team work (Kinshuk Ifenthaler et al, 2010)

  • Digital games and simulations designed for team performance for example, often are characterized by integrated, media-rich contexts with multiple layers of interaction with peers as well as computational resources, which provides a foundation for authentic performance of individual and team-based problem-solving processes (Clarke-Midura et al, 2012) with attendant opportunities for unobtrusive observation and documentation of strategies, tools, communications, intentional actions and artifacts (Griffin et al, 2012; Siadaty et al, 2015)

Read more

Summary

Unobtrusive Observation of Team Learning Attributes in Digital Learning

Reviewed by: Elisabetta Gola, Università degli studi di Cagliari, Italy Dina Di Giacomo, University of L’Aquila, Italy. This article presents a new framework for unobtrusive observation analytics of knowledge and skills-in-action through continuous collection of data from individuals while they interact with digital assets either as individuals or on problem-solving teams. The framework includes measures of the skill and knowledge areas of collaboration, creativity, personal learning, problem solving, and global sustainability, which are observed during natural production and use of communications, intentional artifacts, and resources in a digital learning space designed for self-directed and team-based learning challenges. The article describes the digital context for data collection and shows some example data and analyses

INTRODUCTION
Problem solving Global sustainability
INTEGRATED MAPPING OF ATTRIBUTES
CONCLUSION
Example Global Business Plan
Title page
To what extent did you represent and formulate solution options?
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.