Abstract

BackgroundStudies that focus on the acceptance of an electronic health (eHealth) technology generally make use of surveys. However, results of such studies hold little value for a redesign, as they focus only on quantifying end-user appreciation of general factors (eg, perceived usefulness).ObjectiveWe present a method for understanding end-user acceptance of an eHealth technology, early in the development process: The eHealth End-User Walkthrough.MethodsDuring a walkthrough, a participant is guided by using the technology via a scenario, a persona, and a low-fidelity protoype. A participant is questioned about factors that may affect acceptance during and after the demonstration. We show the value of the method via two case studies.ResultsDuring the case studies, participants commented on whether they intend to use a technology and why they would (not) use its main features. They also provided redesign advice or input for additional functions. Finally, the sessions provide guidance for the generation of business models and implementation plans.ConclusionsThe eHealth End-User Walkthrough can aid design teams in understanding the acceptance of their eHealth application in a very early stage of the design process. Consequently, it can prevent a mismatch between technology and end-users’ needs, wishes and context.

Highlights

  • Every new technology that is being developed or introduced faces challenges concerning end-user acceptance

  • We present a method that can explore a wide range of previously unknown factors that may affect end-user acceptance of an Electronic health (eHealth) technology in the early stages of the development process: the eHealth End-user Walkthrough (EEW)

  • We have introduced an agile method for testing the end-user acceptance of an eHealth innovation, while in the early stages of development: the EEW

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Summary

Introduction

Background Every new technology that is being developed or introduced faces challenges concerning end-user acceptance. When the telephone first became available, people were not eager to install one in their home, as they feared it would attract lightning. These examples are historical and seem funny we have to deal with similar issues today. Studies that focus on the acceptance of an electronic health (eHealth) technology generally make use of surveys. Results of such studies hold little value for a redesign, as they focus only on quantifying end-user appreciation of general factors (eg, perceived usefulness)

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