Abstract
The article uses the Python programming language to introduce generative arts as an alternative to conventional art and design. Understanding generative arts in the age of Artificial Intelligence (AI) is seen as a way forward to remain relevant. Through the use of a practice-based research methodology, the article explores principles, processes, and tools for generating art through coding. Practical samples are used to demonstrate the potential of generative art through basic coding examples. This research also highlights the role of generative art in fostering interdisciplinary collaboration and transcending the boundaries of conventional art forms.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.