Abstract

This study seeks to understand how professionals’ (creative) Adaption-Innovation behaviors and prior knowledge influence successful participation in two-sided competitive crowdsourcing. Using Kirton’s Adaption-Innovation Theory, the study examines the influence of creatives’ diversity, skills, experience, and activity level on crowdsourcing outcomes. Analysis of cross-sectional data of participants on a popular competitive crowdsourcing platform show that, while diversity and skills do not necessarily lead to higher performance, activity level and experience contribute to creatives’ higher performance. Contribution to literature is by extending Kirton’s Adaption-Innovation Theory objectively as a lens to understand creative participation in crowdsourcing, highlighting key features of crowdsourcing as unbounded by place and skills.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.