Abstract
Abstract: Does a graphic designer's use of computer graphic technology (CGT) instead of more traditional methods improve the creativeness exhibited by the finished product? In this study, the combination of human interaction with CGT is proposed to enhance creativity in the product. Products were obtained from two undergraduate graphic design courses, one specializing in computer graphic technology, and the other in conventional graphic design methods. Four student assignments in each course produced four successive product sets for evaluation and analysis. Differences were tested with MANOVAs. Data were obtained from professional graphic designers using the Creative Product Semantic Scale (Besemer & O'Quin, 1986, 1987; O'Quin & Besemer, 1989). The results supported the proposition, particularly in the fourth product set with CGT products judged significantly more organic and wellcrafted than traditional products. The results provide insights into the development of future creative human/computer systems.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.