Abstract

The Utah Energy Balance (UEB) model supports gridded simulation of snow processes over a watershed. To enhance computational efficiency, we developed two parallel versions of the model, one using the Message Passing Interface (MPI) and the other using NVIDIA's CUDA code on Graphics Processing Unit (GPU). Evaluation of the speed-up and efficiency of the MPI version shows that the effect of input/output (IO) operations on the parallel model performance increases as the number of processor cores increases. As a result, although the computation kernel scales well with the number of cores, the efficiency of the parallel code as a whole degrades. The performance improves when the number of IO operations is reduced by reading/writing larger data arrays. The CUDA GPU implementation was done without major refactoring of the original UEB code, and tests demonstrated that satisfactory performance could be obtained without a major re-work of the existing UEB code.

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