Abstract

This study includes literature researches on interaction types for different contents in order to examine interaction and information perception among users. It turned out that information perception among users was in close relation with feedbacks. Repeated and lasting feedbacks result from touch events of fingers on the smart-phone screen, and these events maintain a series of rules. Touch events are most frequently used in a familiar user environment, and they are divided to several types: static feedbacks such as tap, double tap, and long tap; active feedbacks such as drag, flick, and multi-touch; and combinations of different types of feedbacks. Interaction types involve user tasks such as click, screen transition, zoon-in/out, and icon movement. UI elements include springboards, icons, navigations, controllers, table lists, etc. It turned out that the same interactions might be used among different UI elements. Most frequently used mobile internet service items include data and information acquisition, communication, leisure activity, GPS service, and economic activity in order. As contents were classified with corresponding UI elements based on these items, it turned out that the most frequently used elements were navigations and table lists, and that the corresponding interaction types were taps and drags. Since data and information acquisition was ranked first among goals of using smart-phones, tabs, an interaction type related to screen execution and hyperlink, were most frequently used. It also turned out that drag was often used for text-based contents, and this is because drag interaction was frequently necessary to scroll the screen upward or downward to read contents on a small smart-phone screen. Feedbacks result from interaction, and the most frequently used types of interaction are 'basic' and 'dynamic active' types. In addition, as UI elements were examined for different contents and interaction types, it turned out that the most frequently used UIs for contents were table lists, which involved interactions types such as 'tab,' 'drag,' and 'flick.‘

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