Abstract
We distinguish between, and discuss the applicability of, two levels of rigidity in rigid-body collision modeling. For rigidity in the strong force-response sense, collisional contact deformations must be highly localized. The bodies then move according to second-order rigid-body mechanics during the collision. Incremental collision laws and most collision models using continuum mechanics for the contact region depend on force-response rigidity. For rigidity in the weaker impulse-response sense, the deformations need not be localized but displacements during the collision need to be small everywhere. Only the time-integrated rigid-body equations, involving before-collision and after-collision velocities, then need apply. Although a force-response rigid body is also impulse-response rigid the converse is not true. Algebraic collision laws depend only on impulse-response rigidity. Elastic vibration models of collisions are also generally consistent with impulse-response rigidity.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.