Abstract
A local curvature multi-vertex model was developed. This model is the straightforward two-dimensional topological network model based on the physical principles which are the curvatures of grain boundaries and the grain boundary tensions at triple junctions. The model was applied to the artificial random microstructure under some conditions of grain boundary characters. The misorientation distribution was changed very little under constant grain boundary energy and mobility, but it was change much under grain boundary character dependent on misorientation. Therefore, in order to discuss actual textures, it is important to take grain boundary characters into account.
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