Abstract

AbstractA T‐spline‐based isogeometric analysis is applied to frictional contact problems between deformable bodies in the context of large deformations. The continuum is discretized with cubic T‐splines and cubic NURBS (Non‐Uniform Rational B‐Splines) for comparison purposes. A Gauss‐point‐to‐surface (GPTS) formulation is combined with the penalty method to treat the normal and friction contact constraints in the discretized setting. It is demonstrated that the proposed formulation combined with analysis‐suitable T‐spline interpolations, is a computationally accurate and efficient technology for local and global solutions of contact problems. T‐spline analysis models are generated using commercially available T‐spline modeling software without intermediate mesh generation or geometry clean‐up steps. (© 2015 Wiley‐VCH Verlag GmbH & Co. KGaA, Weinheim)

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.