Abstract
In this paper, we present triggered instructions, a novel control paradigm for arrays of processing elements (PEs) aimed at exploiting spatial parallelism. Triggered instructions completely eliminate the program counter and allow programs to transition concisely between states without explicit branch instructions. They also allow efficient reactivity to inter-PE communication traffic. The approach provides a unified mechanism to avoid over-serialized execution, essentially achieving the effect of techniques such as dynamic instruction reordering and multithreading, which each require distinct hardware mechanisms in a traditional sequential architecture.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.