Abstract

This chapter focuses on the transport protocols and details the Real-Time Transport Protocol (RTP), a transport protocol for real-time applications. A transport protocol is a set of rules for the exchange of control messages and data among participating nodes. Transport protocols run end-to-end, but network protocols involve strictly point-to-point exchanges. The Internet family has three key transport protocols: the (1) User Datagram Service, (2) Transmission Control Protocol, and (3) Stream Control Transmission Protocol. Each protocol is designed to offer a different level of service to the application. An application protocol selects the type of transport protocol to be used, based on the level of its specific requirements—it may choose to use a protocol that provides a higher level of function than it needs, but this is generally considered wasteful because the higher level of function requires a greater overhead in implementation and network resource usage.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.