Abstract

Recently, evolutionary computation (EC) has been adopted to search for effective feature extraction programs for given image recognition problems. For this approach, feature extraction programs are constructed from a set of primitive operations (POs), which are usually general image processing and pattern recognition operations. In this paper, we focus on an approach based on a variation of linear genetic programming (LGP). We describe the causes of redundancies in LGP based representation, and propose a transformation that converts the redundant LGP representation into a canonical form, in which all redundancies are removed. Based on this transformation, we present a way to reduce computation time, i.e., the evolutionary search that avoids executions of redundant individuals. Experimental results demonstrate a success in computation time reduction; around 7-62% of total computation time can be reduced. Also, we have experimented with an evolutionary search that prohibits existence of redundant individuals. When selection pressure is high enough, its search performance is better than that of conventional evolutionary search.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.